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Bite-sized screencasts on iOS and Mac development.

Shape
#397
Now that we've seen a taste of SwiftUI, let's dive into a real example and build an app. We'll have a first look at @State variables we can use to creating a binding between our state and our UI, and we'll run into a few puzzling errors and see how we can coax Xcode into giving us the right error message.
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#396
Back from WWDC 19 and blown away by the announcements. There's a lot to cover, but we'll start by digging into the most exciting announcement: SwiftUI. This is going to change everything...
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#394
In this episode we customize our call-to-action Subscribe button. Using @IBDesignable and Interface Builder we can preview how it looks in the various button states without having to recompile and run in the simulator every time.
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#393
In this episode we create some more custom @IBDesignable views, this time for a padded genre label where we use the intrinsicContentSize to make a label take up more space and give itself a little padding. We also create a separator view that draws a thin line to separate sections visually.
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#392
In this episode we create a custom UIView subclass that draws a gradient overlay. This allows us to overlap the podcast information above the artwork slightly.
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#391
In this episode we start laying out the Podcast Detail screen. We'll start by using an embedded view controller for the header portion, which contains all of the top-level information about the podcast. We'll then see how we can utilize this child view controller to contain all of our outlets and how to pass data from the parent view controller to the child.
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#390
To get the information we need for the Podcast Detail screen, we’ll have to get the feed URL and parse it. There’s no built-in Codable support for XML, so we’ll look at using FeedKit to parse the feeds and extract the relevant information we need.
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#389
In this episode we build another API client to search for podcasts matching a term and customize the UI and behavior of the search bar. We display the recommended podcasts first, then when a user types in a term we show the matching podcasts from the iTunes API.
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#388
In this episode we take the response from the top podcasts feed and decode the JSON into models using Codable.
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#387
It's time to start talking to external APIs to get the data we want to display in the app. We start by exploring the API we want to consume with Paw, a useful macOS app. We then create a simple API client class that abstracts most of the boilerplate logic around how to handle the various URLSession outcomes.
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#386
Working with images from the network is such a common task in iOS development. In this episode we'll cover a useful library called Kingfisher, which gives you a simple API for downloading and caching images from the network. We also look at two ways for configuring our image view, one using User-Defined Runtime Attributes and the other by using awakeFromNib in code.
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#385
In this episode we add our tableview cell styling to match the design, using autolayout to arrange the views and using the Xcode View Debugger to find and fix a visual glitch when using dark background cells.
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#384
In this episode we start building our first table view cells. We then build a protocol to represent Reusable Views, such as UITableViewCells. With this protocol you can supply a simple type reference and the reuse identifier and casting happens for you. Leveraging Swift's protocol extensions allows you to leverage your conventions to write cleaner, safer code.
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#383
We start out by creating our first view controller (Search) by creating some structure to keep things organized by logical function (rather than by subclass) and create a storyboard to hold each tab. The main storyboard then uses Storyboard References to keep things tidy.
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#382
We start from a blank project template, then add our first storyboard and tab bar controller. We also introduce a mechanism for skinning the app with a Theme type.
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#381
We’re kicking off a brand new series on building a podcast app from scratch. Along the way we’ll deal with implementing some custom UI, transitions, networking, local persistence, and of course audio playback.
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#380
In this episode we export the assets used in our Sketch design in a format we can use in an Xcode project. Using the Make Exportable button, we can easily export known sizes or size multiples (like 2x and 3x) and have them output as PNG files.
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#379
In this episode we take a look at the prototyping features of Sketch that allows you to link artboards together with transitions, then preview the app on an mobile-sized window. This can be a valuable tool in your arsenal when working with clients to convey ideas, nail down the navigation and flow of an application, which is something difficult to communicate with static pictures alone.
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#378
In this episode we design the "player bar" which will be a persistent view above the tab bar that we can use to control playback or get back to the play from anywhere else in the app.
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#377
In this episode we design the player screen, and talk about how to create a color system for overriding colors for buttons and other UI elements.
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#376
In this episode we design a Podcast detail screen, that displays the show’s artwork, name, publisher, category, and a list of episode. We also consider what this screen looks like if you’ve already subscribed.
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#375
We continue our design of a Podcast app in Sketch. This time we focus on designing a Search screen, complete with table view cells and keyboards. We'll see how to use masks to round the corners of an image and easily duplicate and offset content.
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#374
In this episode I start designing a new Podcast App. I decided to design it in Sketch first so I could define the look & feel, flow, and data required first. In this episode we start by leveraging Sketch's iOS Design Library, then customize them by creating our own symbols. We end up with a custom themed iOS design that uses a tab bar with custom icons.
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#373
Taking input from a request body in order to update or create a record is extremely easy with Vapor. In this episode we will update our create and update routes for Projects and take in JSON input from the request in order to modify Projects. We also talk about decoupling the request model from our actual model to prevent updating certain internal attributes from being modified.