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There are 8 episodes with tag 'command-line'   Clear search
  • Importing Translated Strings

    #497

    Localizing Your App

    Once we have our translated files back from our translators, we can now import them for use in our project. I'll show how do do this within Xcode and from the command line.

  • Exporting Strings for Translation

    #496

    Localizing Your App

    In this episode I will show two ways you can export all of the strings in your project. The first is using Xcode, but since this is a process you'll likely want to repeat, we'll also show how to do it via the command line so you can automate it. We'll then take the xliff files and send them off for translation using a translation service.

  • Creating a Command Line Progress Bar

    #469

    Command Line Swift

    Now that we have some streaming output from the ffmpeg process, we can take this and create a custom progress bar. Since this could useful in other utilities we can create it as a separate Swift package and import it using a local file reference.

  • Handling Long Running Tasks

    #468

    Command Line Swift

    When dealing with long running tasks it would be nice to be able to gather output as the task runs and not hang until the entire process is done. In this episode we will extract some useful information out of ffprobe, so we can get the total number of frames in a video file, and then kick off ffmpeg to encode the video. We'll use the Subprocess package to provide a simpler interface over gathering output from a pipe as it is sent, rather than waiting for the end.

  • Executing Shell Commands

    #466

    Command Line Swift

    In this episode we will launch other programs as sub processes and show how to capture its output.

  • Working with Files

    #465

    Command Line Swift

    Working with files and folders with FileManager is cumbersome. Instead we'll lean on the excellent Files package from John Sundell.

  • Scripting in Swift with Marathon - Part 2

    #370

    We continue our mini-project to create a Swift script that automatically creates migrations for Vapor projects. In this episode we save the generated templates to disk, render a generated extension so that we can add these migration types to the Vapor service, and see the example running end-to-end.

  • Scripting in Swift with Marathon - Part 1

    #368

    Usually I lean on Ruby or Bash for writing command line scripts, but it is becoming increasingly more viable to use Swift for this as well. In the Vapor series, I wanted to write a little script (in Swift) that would generate migration files for me so I wouldn’t have to maintain this myself. For this, I used the Marathon tool, which helps alleviate some of the machinery necessary to use Swift in this way. And what better way to explore this tool than with this author guiding me along. John Sundell joins me in this episode to use Marathon and Swift to write a useful script for Vapor applications. This is a longer episode, so it is split into two parts. Enjoy!