Weekly bite-sized screencasts on iOS development.

There are 2 episodes with tag 'core animation'   Clear search


Episode #196 | 15 minutes | published on 11/06/2015
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In this episode we take our missile animation from last time and update it to use CAAnimations. Using these animations we can add a wiggle, along with a small oscillating rotation to give a little life to the missile. Then we utilize CAReplicatorLayer to have them fan out and fire in slightly different directions.


Episode #151 | 19 minutes | published on 01/08/2015
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In this episode we take a look at CoreAnimation's easiest form of animation with CABasicAnimation. Using this class we can animate properties of a layer, such as frame, background color, paths for CAShapeLayer, and more. We also cover timing functions and how to make a transition between shapes a bit easier for the system to interpolate between.